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Thread Statistics | Show CCP posts - 48 post(s) |

Atomic Option
Taggart Transdimensional Virtue of Selfishness
56
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Posted - 2013.05.10 15:11:00 -
[1] - Quote
After playing with probing a bit on Sisi I'm happy with 90% of it.
The 10% I'm unsure about:
The UI improvements are great, but they're a double edged sword. With the ability to launch 7 probes, instantly arraign them for optimal scanning, and very quickly resize them, combat scanning is MUCH much faster than it was. With my lvl 4 skills I was able to skip multiple probe distance settings even while scanning down abandoned fighters. This means safe spots are going to be significantly less safe even with a non-covops cloak now especially for slow warping ships like capitals/supers. And ratters are going to have to be checking local even more often to have some measure of safety.
In the initial probe formation the bubbles don't overlap at all, which means that even on the largest area setting they're going to be missing parts of space and therefore potentially some signatures.
Recommendation:
Make the probe launcher drop all the probes at the END of its cycle, and make the cycle take a bit longer. Instant probing is too fast to be balanced. This also returns the brief scanning ship vulnerability window that they currently have while uncloaking to drop probes.
Give probes some moderate overlap in their 2d grid pattern formation so that they aren't missing large swaths of on-celestial-plane space. |

Atomic Option
Taggart Transdimensional Virtue of Selfishness
57
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Posted - 2013.05.26 21:06:00 -
[2] - Quote
Some questions regarding how new/spawning signatures interact with the new ship scanner. An initial scan very apparently runs when your ship enters a new system, however clicking the scan button without probes out now causes an error instead of rerunning the ship's scanner.
- Is there a method to refresh the ship scanner's scan of signatures in system or does it update automatically when a new signature spawns? This is important functionality for WH dwellers who previously used a DSP to watch for new incoming WH signatures while doing ops.
- If it updates automatically, how often does it check for updates to the sig list?
- Does the "show overlay" need to be toggled on to enable constant automatic signature hunting or will new sigs appear in the list with the effect toggled off? I did notice that the animation on the ship scanner button that runs when entering the system does not run again when re-opening the window or turning on the overlay. If having the overlay turned on enables constant signature scanning the animation should definitely be playing.
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Atomic Option
Taggart Transdimensional Virtue of Selfishness
57
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Posted - 2013.05.27 06:51:00 -
[3] - Quote
Also it'd be really cool if double clicking on a scan result centered the solar system view on the sig's dot. |
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